My kingdom for a unicorn.
How do you follow up a game like 13 Sentinels: Aegis Rim? Before that ambitious, phenomenal sci-fi adventure, developer Vanillaware found its niche in creating rich, beautiful-looking worlds with a magical, medieval twist. Sometimes it was traditional Western fantasy, while others it jumped back to Edo Japan. Unicorn Overlord marks the developer’s return to the former, taking place in a fantasy realm overtaken by an evil lord. That sounds like the exact opposite of 13 Sentinels’ winding plot, but Unicorn Overlord is ambitious in an entirely different way. It’s also absolutely brilliant, effortlessly blending multiple systems to create a wonderful tactical RPG with a twist.
At the start of the game, you witness the fall of the Kingdom of Cornia thanks to a revolt led by General Valmore. At the same time, the young prince Alain flees the kingdom with the Holy Knight Josef, to ensure the bloodline survives. The revolt, however, is successful, and the Zenioran Army rises up and gradually overtakes all five nations of Valmore. Ten years later, Alain returns to build a liberation army to take back his kingdom and restore order to the continent of Fevrith.
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