Review: SCHiM (Switch) – A Chill, Shadow-Hopping Platformer That Prioritises Aesthetics

It’s Frogger, but emotional.

Though 3D platformers often go down the collectathon route to varying success, it can be interesting to see new entries in the genre try something a little different. SCHiM is one such fresh title, eschewing a focus on cartoonish characters, wacky levels, and mountains of things to grab in favor of a semi-narratively driven adventure that just offers a beautiful, artful experience. SCHiM may not be the kind of game that’s ‘fun’ in the way that most other platformers are, but it’ll stick out as a memorable bright spot when you think back through the new releases you tried out this year.

SCHiM’s story is told through a series of pantomimed cutscenes, leaving a lot of room for interpretation. You begin by playing as a shadow frog quietly following the adventures of a young boy enjoying his childhood, and you’re right there with him as he rapidly grows up and experiences the various joys and hardships of life. After the poor dude gets dumped and loses his job in a round of layoffs, you’re suddenly separated from him, leaving the young man without a shadow. Thus begins your long journey across the shadows of the world to make your way back to him.

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