Let’s dig in.
Shovel Knight is the very definition of an indie darling. Bursting onto the scene in 2014, Yacht Club Games’ slick, throwback platformer caught the imagination of gamers both old and new. Its stunning aesthetic, tight controls, and humorous writing made it a must-play, while its ample secrets, tough but never punishing difficulty, and cheat codes added that crucial replayability factor. The game seemed to hit all the right notes. But that was just the tip of the iceberg. A treasure trove followed – and what a haul it was.
Three campaigns starring three distinct and equally charming characters from the core cast, as well as a wonderful and woefully overlooked platform fighter. And that’s not even mentioning the amiibo line! If you don’t include Smash Bros. Ultimate fighters, only a handful of other companies’ characters have been granted the honour of amiibo representation (Monster Hunter, Dark Souls, and Diablo, if you’re wondering), and none that carry the prestige of a gold version. Each character is a thing of beauty in miniature, plastic form. We would’ve bought the whole Order of No Quarter if we could.
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