Metroid Dread Wasn’t A “Chaotic” Project, Working With Nintendo Was “Game Changing”, Says Dev

“It was a hell of an experience”.

When Metroid Dread launched back in 2021, it’s fair to say that it completely reignited fans’ passion for the franchise. It became the fastest-selling entry in the series in the UK, US, and Japan and currently stands as the best-selling Metroid game of all time.

Despite the strong critical and commercial reception however, past reports have hinted at potential issues within developer MercurySteam during the project, including a particularly revealing piece from Anait Games that highlights a mishandling of resources and a lack of trust from project leads.

Read the full article on nintendolife.com


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